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Question How to use ComplexLit's Clear Coat property in ShaderGraph?

Discussion in 'Universal Render Pipeline' started by KuanMi, Jun 2, 2023.

  1. KuanMi

    KuanMi

    Joined:
    Feb 25, 2020
    Posts:
    41
    I want to use Clear Coat in ShaderGraph.
    Is there any way to achieve it?
    URP Version 14.0.7
    Unity Version 2022.3.0
    upload_2023-6-2_11-32-23.png
     
  2. wwWwwwW1

    wwWwwwW1

    Joined:
    Oct 31, 2021
    Posts:
    625
    Hi, you can set the material type to Lit and enable clear coat below.
     
  3. KuanMi

    KuanMi

    Joined:
    Feb 25, 2020
    Posts:
    41
    Thank you so much, I missed this property below
     
    wwWwwwW1 likes this.