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Question How to use CCD?

Discussion in 'Unity Cloud Content Delivery' started by XJonOneX, Apr 22, 2024.

  1. XJonOneX

    XJonOneX

    Joined:
    Dec 19, 2017
    Posts:
    116
    I just read over the documentation for CCD, and I think I'm missing something.

    I'm going to have weekly/monthly/seasonal events in my game that I'll create after release. As I understand it, the assets for those events would be uploaded into their own bucket.

    I can't for the life of me find out how to download a list of buckets, so I can then download from the right one, based on Time or whatever. Every API call I've seen requires a bucket id...

    I didn't go through the Loady Dungeons Sample because I'm not at my Dev computer atm. (Day job. :p)

    What am I missing? :confused:
     
  2. svenneve

    svenneve

    Joined:
    May 14, 2013
    Posts:
    83
    Look into addressables, those combined with CCD makes this quite easy.

    Git-Amend has some very good tutorials, one on using addressables combined with Unity CCD :


    The same goes for Prefabs instead of Scenes.