Search Unity

  1. We are migrating the Unity Forums to Unity Discussions by the end of July. Read our announcement for more information and let us know if you have any questions.
    Dismiss Notice
  2. Dismiss Notice

Question How to use CCD?

Discussion in 'Unity Cloud Content Delivery' started by XJonOneX, Apr 22, 2024.

  1. XJonOneX


    Dec 19, 2017
    I just read over the documentation for CCD, and I think I'm missing something.

    I'm going to have weekly/monthly/seasonal events in my game that I'll create after release. As I understand it, the assets for those events would be uploaded into their own bucket.

    I can't for the life of me find out how to download a list of buckets, so I can then download from the right one, based on Time or whatever. Every API call I've seen requires a bucket id...

    I didn't go through the Loady Dungeons Sample because I'm not at my Dev computer atm. (Day job. :p)

    What am I missing? :confused:
  2. svenneve


    May 14, 2013
    Look into addressables, those combined with CCD makes this quite easy.

    Git-Amend has some very good tutorials, one on using addressables combined with Unity CCD :

    The same goes for Prefabs instead of Scenes.