I'm just getting started with UIElements but I keep stumbling across this tiny problem: I add a few controls and create something very basic, but almost all of the controls and the overall layout is slightly different to the default implementation of EditorGUILayout controls from the IMGUI system. Shouldn't the default styles match the look and spacing/padding/margin of the previous editor controls? Is there any builtin style I need to apply to use these defaults? Can I find a list of all the styles used by Unity somewhere? I know I can check with the UIElements debugger, but not very many windows and inspectors are currently written with the new system, they are mostly wrappers for IMGUI blocks. Currently I always need to create a custom style and start adding special padding and margin to every control to make it look like previous controls did, that takes much longer than using the old IMGUI system although I really want to transition.