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Question How to use a png sequence as texture using unity 2020?

Discussion in 'General Graphics' started by nborel, Jun 18, 2021.

  1. nborel

    nborel

    Joined:
    Mar 10, 2021
    Posts:
    1
    Hi,

    I am quite new to Unity and i am having a lot of trouble trying to use a png sequence as texture input in Unity.
    Most tutorials I found were quite outdated or I was probably missing some steps. I have 200 frames long 512px wide sequences so using sprite sheets is probably not a good option. Is it possible to do this relatively easily with the shader graph or any other way?