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Question How to use a custom scheme for GamepadState?

Discussion in 'Input System' started by WryMim, Aug 21, 2023.

  1. WryMim


    Mar 16, 2019
    In Unity's "New Input System" asset, my gamepad doesn't work. Bindings on the path "Left Stick [Gamepad]" and Listen do not react in any way.

    At the same time, third-party asset like InControl work immediately without any problems.

    My gamepad is CBR (CBG 910).

    I found this article:

    But I can't understand how to create my own scheme because there are no examples of implementation.