Hi, We are happy users of Cloud Diagnostics in our desktop game. As it is available to players, we try to avoid crashes - that's why sometimes we do error handling, like null-checks or try/catch blocks. Unfortunately, as far as I understand, If there is no Exception (or if an exception is handled in a try/catch block), then report to Cloud Diagnostics will not be sent. We have many players. If for one of them the game save file will break, it is a critical error, because the player will lose all his progress. In such a case, we will show him error popup, and still let him play the new game. We want to upload a crash report for such a situation (because it is a significant error). Unfortunately, the only way I know to do that is sending unhandled exception (which, as far as I understand, could easily break anything in the game). Is there any way to send a crash report via "normal" Upload function instead of using unhandled exceptions?