I'm wondering if it's possible to tweak the distance of volumetric fog. Take a look at this scene for example: https://i.gyazo.com/6f3afa28ce21f2fea939c103baa88b13.mp4 This is a point light with fog creating "light shafts" around the capsules. If we start going about 50-100 units away from it, the volumetric fog effect starts clipping, meaning you can't see the point light's volumetric fog influence from far away. I've tried tweaking every Fog, Light, and Shadow setting I could find, but no success so far. Any ideas?