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How to test In-app Purchases?

Discussion in 'Android' started by cyangamer, Mar 29, 2021.

  1. cyangamer

    cyangamer

    Joined:
    Feb 17, 2010
    Posts:
    234
    Hello,

    I implemented IAP and it seems to work well, but it looks like it's actually going to charge my credit card when I test it. Is there a setting in Unity IAP or Google Play console that I can use that says it's only a test? I'd like for testers to be able to access the items as part of testing without having to pay, of course.

    Promo codes are an option, but if there's built-in testing functionality, I would prefer that since then I can reset the IAP and re-test with the same users if I want.
     
  2. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    You set up your testers on the Google Play console. You also need to add them to license testing

    GoogleLicenseTesting.png
     
    cyangamer likes this.
  3. cyangamer

    cyangamer

    Joined:
    Feb 17, 2010
    Posts:
    234
    Thank you! I should've checked the global settings. :)