Search Unity

How to stop combined meshes?

Discussion in 'Editor & General Support' started by yuze, Jun 2, 2013.

  1. yuze

    yuze

    Joined:
    Dec 17, 2012
    Posts:
    42
    Hi there, I did a lot of combined meshes for testing and although ive deleted the meshes and cant see combined meshes in my scene, at runtime it still turns into Combined meshes script! I have no idea why!? Any assistance is appreciated.
     
  2. Lukas H

    Lukas H

    Joined:
    Jan 16, 2009
    Posts:
    394
    There must be a script left that combines the meshes :)
    Tip: you can enter the name of the script in the hierarchy search, it is case-sensitive though!
     
  3. Glockenbeat

    Glockenbeat

    Joined:
    Apr 24, 2012
    Posts:
    670
    The combine children script delivered with Unity works in that exact way. It combines the meshes on start! I don't like that behavior either as it may take quite some time depending on the complexity of your scene so I recommend to rewrite it (or use a similar script) which allows you to specifically combine meshes in the Editor.
     
  4. yuze

    yuze

    Joined:
    Dec 17, 2012
    Posts:
    42
    Do you have any advice for the Search Query?

    I deleted all Combinedmesh objects but can't find the coressponding scripts. I've deleted the meshcombiner scripts too. :( Thx