Ok, first of all - sorry. I know that this question may be asked so often that you already hate me. I don't know how to start with unity, I try to follow tutorials and I feel like the whole process is like: a) This is editor b) This is how you can add an object to the editor c) Now go and create Doom 5 by yourself looser. I'm not a technical person. I spend over 15 years in marketing and behavioral analysis and research and maybe I know a thing or two about programming (~ 3 years of experience with C# and JS) but I feel lost. I don't want to create Half-Life 3 or something but it would be cool to create a game like undertale or very simple version of hearthstone but I don't know how to approach this. I just want to focus on story & gameplay and not on technical stuff. - Should I go with tutorials and then with documentation and then try to figure stuff on my own? - Should I buy Unity Plus with tutorials etc.? - Should I give up? I know that Unity is quite technical stuff and that's not a problem. I just feel that I'm too stupid for that and I see ~10yo kids that play with Unity so maybe the issue is with my approach? Sooo: How would you teach someone to use Unity if you know that they're not an engineer or programmer by heart?