Hello. I have 2D (Top Down) game. I am using Transparency Sort Axis (0,1,0) to sort my sprites and it works perfectly but not for Tilemaps. I know what cause the problem but I dont know, how to solve it. Both Player and Tilemap have same sorting layer and order. Problem is that Tilemap behaves like a one big Sprite with Pivot in the middle. So that cause the problem, when I move to the bottom side of the map, I am always in the front of the walls. But when I am on Top on the map, I am always behind. So those tiles are not having individual sorting. How can I solve that ? Thank you.