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How to smooth sphere created using pro-builder

Discussion in 'Getting Started' started by neutrino353, Sep 23, 2020.

  1. neutrino353

    neutrino353

    Joined:
    Sep 10, 2015
    Posts:
    15
    Hello,

    I want to create a high resolution shiny sphere .

    First , I use the unity's build in 3d sphere object and attached a specular material on it.
    the surface is very find except that the edge of the sphere is a bit rough due to low polycount.
    (the left side of the attached image)

    I then use the pro-builder to create a high poly sphere and attached the same material to it.
    The edge looks much better but the surface reflection is not smoothened compared to that using the
    unit's build in sphere mesh.
    (the right side of the attached image)

    How can I me make the high poly sphere (create using the pro-builder) looks as smooth as the
    one using build in sphere mesh ?

    Thanks
     

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