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how to show "in used assets/textures"

Discussion in 'Editor & General Support' started by Steffen, Jun 6, 2006.

  1. Steffen

    Steffen

    Joined:
    Aug 11, 2005
    Posts:
    70
    hi,

    any solution to see all used textures/meashes etc. ?

    we want to clear our project dir but without this function it is a lot of work :-(
     
  2. Joachim_Ante

    Joachim_Ante

    Unity Technologies

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    Mar 16, 2005
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    5,203
    Build a player with all scenes used in your game.

    Now open /Applications/Utilities/Console.app

    It has a list of all assets that are included in the build.
    And it also prints an overview of what kind of assets take up most space.

    Btw. Unity is very smart about not including assets that are not used in the player. So at least for deployment size reasons you don't need to cleanup your project folder. Unity does that automatically.
     
  3. Steffen

    Steffen

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    Aug 11, 2005
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    thx for the very fast answer.

    p.s.
    we have to clear the project folder becaue if we add one more textures to the project unity would crash with the message "out of memory"
     
  4. Joachim_Ante

    Joachim_Ante

    Unity Technologies

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    Have you tried making more space for virtual memory on your hard disk?
     
  5. Steffen

    Steffen

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    I didn't realise i could set virtual memory manually in OS X. How do I do this?
     
  6. freyr

    freyr

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    I don't think Joe meant changing the settings for VM, just that you should ensure there is enough free disk space on the boot drive for creating swap files.
     
  7. Steffen

    Steffen

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    ok i have 44gb free disk space but it doesnt solve the problem
     
  8. Joachim_Ante

    Joachim_Ante

    Unity Technologies

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    If possible, you might want to report a bug on it with the project folder.
    Report Bug.app can handle big files.
     
  9. Steffen

    Steffen

    Joined:
    Aug 11, 2005
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    yep the report-tool can handle it but my internet connection cant handle a 1.2gb upload :-(