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How to set up an image target to play multiple video players in 3D space, set opacity by color?

Discussion in 'AR/VR (XR) Discussion' started by ShamanicHarmonics, Mar 17, 2019.

  1. ShamanicHarmonics

    ShamanicHarmonics

    Joined:
    Feb 22, 2018
    Posts:
    4
    I was looking at the Artivive app and it has a neat concept I'd like to implement in Unity. Namely, once I have an image target for Augmented Reality, I'd like to play layered 3D content, JPGs, OBJs, mp4s.

    SO in this video, between 02:35 and 3:30 they show the set up and basic functionality


    I've used Vuforia before (still total noob), also looking at webAR and ARcore, because I'd like a web delivery rather than an installed app (not sure if Vuforia does that).

    So my question would be - how to set up the multiple video players in Unity, and if I can use a similar green-screen/masking type trick for transparency?

    If you can point to any tutorials or give me search terms to start, that would be most appreciated.
     
  2. ShamanicHarmonics

    ShamanicHarmonics

    Joined:
    Feb 22, 2018
    Posts:
    4
    Did i ask this question poorly, or I haven't waited long enough for an answer? (Or this is not possible in Unity?)