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How to set the start spread of the Unity Particle System?

Discussion in 'Editor & General Support' started by Deleted User, May 27, 2020.

  1. Deleted User

    Deleted User

    Guest

    If I start my application, the particles take a while to get in my window, because the speed of the particles are really slow, hence showing an empty space:


    However, when I start my application, I want my particle system to look like this:


    They're not very good visible, but if you look closely, you'll see some white stars (dots).

    How can I achieve the second picture once the applications starts?
     
  2. fffMalzbier

    fffMalzbier

    Joined:
    Jun 14, 2011
    Posts:
    3,276
    You could try the prewarm option in the particle system.
     
  3. Deleted User

    Deleted User

    Guest

    Thanks, that worked.