Search Unity

how to set right animations from an imported animated character ??

Discussion in 'Animation' started by JC_LEON, May 24, 2014.

  1. JC_LEON

    JC_LEON

    Joined:
    May 20, 2014
    Posts:
    520
    Hi , I have a question about seting animation into unity from an naimated character

    I bought Crusader character from arteria 3d and I'm attempting to give it animations

    so after imported the model into unity I give it charatcer controller component, third person controller and third person camera scripts.

    after I give it Animation componet and set a size of 4 and set 4 basi animations (idle, wlk, ru and jump) following the scheme of third person controller character embedded into unity

    but after I launch my test game the charactr dot move and remain into T position..

    where I wrong??

    what I have to do to give it animations and associate them to a specific action??

    thanks in advance

    leon