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Resolved How to set project-specific fallback IP for cache server?

Discussion in 'Unity Accelerator' started by Kichang-Kim, Sep 28, 2021.

  1. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    1,011
    Hi. I'm investigating how to set fallback address of cache server for project-specific settings.

    In my project, I set project-specific cache server for office member. But in my cloud build server, can't access to my local cache server so I need to set different cache server address to other (located in cloud server).

    Current Unity only support global or single project specific address, and if Unity failed to connect project-specific address, it does not use cache server anymore (even global address is enabled).

    It is very convenient if unity support multiple cache server address (fallback addresses).

    Thanks.
     
  2. Kichang-Kim

    Kichang-Kim

    Joined:
    Oct 19, 2010
    Posts:
    1,011
    I can change cache-server endpoint via commandline argument "-cacheServerEndpoint".