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Question How to set initial camera pose in scene for VR headset

Discussion in 'VR' started by flymaxty, Nov 27, 2020.

  1. flymaxty

    flymaxty

    Joined:
    Sep 22, 2020
    Posts:
    2
    I'm trying to set a specific initial position&rotation for the headset with steamVR in Unity, so that the user can stand on a proper position at the beginning.


    I'm using Player prefab which is in SteamVR assets, and set Player's position in Scene is useless. When I start the app with different headset's physical position, the pose in scence is different.


    Looks like the initial pose of headset is based on physical headset tracking result.



    Is there anyway to set/reset the headset position, aka main camera position by scripts?