Search Unity

How to set FULLSCREEN on multiple Displays??

Discussion in 'General Graphics' started by AcidSheep, May 3, 2019.

  1. AcidSheep

    AcidSheep

    Joined:
    Apr 13, 2015
    Posts:
    19
    Hi!

    Hopefully someone can help me.
    I am developing a multi-monitor application with Unity. (The monitors are 4k but i want the application to also display in full-screen when i configure a smaller resolution)

    Using multiple cameras and setting the targetDisplay variable, I can successfully output to multiple monitors.
    However, when using a rendering resolution smaller than the displays resolution, i am not able to get a full-screen image on my secondary monitor.

    Screen.fullScreen = true sets the first Display to Fullscreen but the second one stays a boxed Window.
    I am unable to access a full-screen property for the other displays.

    Please, if somebody has a suggestion or had a similar problem, i would be super happy for some advise.

    Thank you, Cheers!
    Martin