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Third Party How to set FizzySteamworks AppID for a mac build.

Discussion in 'Multiplayer' started by Abelii, Aug 19, 2023.

  1. Abelii

    Abelii

    Joined:
    May 15, 2020
    Posts:
    2
    I'm attempting to make a multiplayer game in Unity 2022.3.7f1 with Mirror and FizzySteamworks 5.1.
    I know that to set the steam appid on a windows build I just have to put a file called steam_appid.txt with the steam appid in it into the folder with the .exe file (and this works).
    But where would I put the .txt file in a mac build? Also I'm wondering if there's a different way to go about setting the appid because adding a .txt file to the builds folder seems kind of janky and I feel like there is a better way.