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Question How to set "asset import override" prior opening a project?

Discussion in '2021.2 Beta' started by Peter77, May 24, 2021.

  1. Peter77

    Peter77

    QA Jesus

    Joined:
    Jun 12, 2013
    Posts:
    6,643
    I found "Asset Import Overrides" in the "Build Settings". How can I set overrides before I actually open a project?

    For example when I clone a project from version control, which doesn't contain the Library folder, I would like to open this project with a "Max Texture Size" override to reduce texture import times.

    upload_2021-5-24_8-6-18.png
     
  2. Aras

    Aras

    Unity Technologies

    Joined:
    Nov 7, 2005
    Posts:
    4,770
    liortal, Eclectus and Peter77 like this.