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How to run sample projects on windows 10?

Discussion in 'Vuforia' started by Nadafy, Sep 26, 2017.

  1. Nadafy

    Nadafy

    Joined:
    Aug 10, 2014
    Posts:
    6
    Hi

    I tried to test Vuforia Core Samples with no success on Unity 2017.3.0 with "UnitySetup-Vuforia-AR-Support-for-Editor", it seems it need 32bit version of unity but 32bit version is deprecated and no longer available...
    In my case, several compile error raised.
    The type or namespace name `ReconstructionBehaviour' could not be found.
    The type or namespace name `PropBehaviour' could not be found.
    The type or namespace name `SurfaceBehaviour' could not be found.
    The type or namespace name `Prop' could not be found.
    The type or namespace name `Surface' could not be found.

    Please let me know:
    Which version of Unity should I use on windows 10? 32bit or 64bit?
    Should i Install "UnitySetup-Vuforia-AR-Support-for-Editor" or add "vuforia-unity-6-2-10.unitypackage" to the project? Which version?

    I am on windows 10 and my target platform is android.

    Thanks in advance
     
    Last edited: Sep 26, 2017
  2. Vuforia-Strasza

    Vuforia-Strasza

    Official Vuforia Employee Vuforia

    Joined:
    Jun 13, 2017
    Posts:
    548
    Hello Nadafy,
    Whether you need 32bit or 64bit Unity will depend on whether you have the 32bit or 64bit version of Windows 10. You can find this out in your system settings.
    You should install the "UnitySetup-Vuforia-AR-Support-for-Editor" for the 2017 versions of Unity. I would also recommend that you stick with the 2017.2 versions of Unity for now when working with Vuforia.
    Thanks!
     
    Zagaz likes this.
  3. Zagaz

    Zagaz

    Joined:
    Dec 30, 2015
    Posts:
    52
    Two questions:

    1) Should I use the 2017.2 or the 2017.2.0f1 version?

    2) What about the 2017.3.0 versions? Do you recommend it or should I stick with the 2017.2 version?


    Thanks in advance!
     
  4. Augmenteer

    Augmenteer

    Joined:
    Aug 30, 2015
    Posts:
    43
    Stick w/ the latest available 2017.2 versions.

    As a rule of thumb, Unity betas should be used for evaluation only - especially when it comes to Vuforia. We have a very active roadmap and are continually refining features into the beta releases. Later betas will be more stable than earlier ones, but we advise waiting until the RC's ( at least ) before beginning or migrating a project.
     
  5. Zagaz

    Zagaz

    Joined:
    Dec 30, 2015
    Posts:
    52
    I'll try!! Thanks in advance!
     
  6. Nadafy

    Nadafy

    Joined:
    Aug 10, 2014
    Posts:
    6
    Thanks,

    I am on Windows 10 64 bit and Unity 2017.3.0 and also installed "UnitySetup-Vuforia-AR-Support-for-Editor".
    But still have this errors:

    The type or namespace name `ReconstructionBehaviour' could not be found.
    The type or namespace name `PropBehaviour' could not be found.
    The type or namespace name `SurfaceBehaviour' could not be found.
    The type or namespace name `Prop' could not be found.
    The type or namespace name `Surface' could not be found.

    Whats wrong with it?
     
  7. Nadafy

    Nadafy

    Joined:
    Aug 10, 2014
    Posts:
    6
    Solution for everyone in my state:

    Just delete DefaultSmartTerrainEventHandler.cs and OpenSourceInitializer.cs.
    Now its working fine!

    Regards
     
    njssnjss_unity likes this.
  8. Vuforia-Strasza

    Vuforia-Strasza

    Official Vuforia Employee Vuforia

    Joined:
    Jun 13, 2017
    Posts:
    548
    @Nadafy You should stick with Unity 2017.2 instead of .3. You won't run into these issues in 2017.2.