Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.

How to run a custom ISimulation of modified UnityPhysics?

Discussion in 'Physics for ECS' started by Mr-Mechanical, Dec 9, 2019.

  1. Mr-Mechanical

    Mr-Mechanical

    Joined:
    May 31, 2015
    Posts:
    507
    Hello,

    I've developing a custom physics engine (for very custom behaviour) that uses some components of UnityPhysics. Since there are options for Havok/UnityPhysics. How does one create a custom ISimulation so that is run properly. Specifically my ISimulation is similar UnityPhysics ISimulation with some modifications.

    Thanks.
     
    gameDevMode likes this.