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How to rotate the camera manually when use FramingTransposer

Discussion in 'Cinemachine' started by Marks001, Dec 24, 2019.

  1. Marks001

    Marks001

    Joined:
    Dec 11, 2014
    Posts:
    27
    Hi, i want to achieve an effect. When the character is in DeadZone, the camera should not move. This can be achieved by FramingTransposer, but I also need to manually rotate the camera, such as by dragging the right mouse button or the handle, like the effect of FreeLookCamera, sameone can give me some suggestion? Thanks
     
  2. Gregoryl

    Gregoryl

    Unity Technologies

    Joined:
    Dec 22, 2016
    Posts:
    7,719
    You can put a POV behaviour in the Aim, or manually alter the vcam's rotation in response to whatever game events.
     
  3. Marks001

    Marks001

    Joined:
    Dec 11, 2014
    Posts:
    27
    Thanks!