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How to retarget animation? (Changing final position)

Discussion in 'Animation' started by ammar26, Sep 8, 2013.

  1. ammar26

    ammar26

    Joined:
    Jun 5, 2011
    Posts:
    29
    I'm working on a simple game in which a missile hits different objects (through animation). I created an animation using "Animation" window and applied on the missile but it only works for one specific object (for which I initially build the animation), there are more then 100 objects which missile can hit. I can't create 100+ animations for the missile (for each object it hits in the game)

    Is there is a way in which I can change the final target position in animation ? (may be able to change the frame values) Or I have to create animation manually by script ?

    The following image contain the top view as example of 3D game, different animation paths are below how I can use same animation clip for different animation paths ? or how I can change it ? Can anyone tell me good solution for handling same type of animations but on different points and paths?

    $Untitled.png
     
  2. Purpleshine84

    Purpleshine84

    Joined:
    Apr 8, 2013
    Posts:
    194
    Did you try meshAgent?
     
  3. ammar26

    ammar26

    Joined:
    Jun 5, 2011
    Posts:
    29
    I can't use mesh agent because objects will be generated on runtime in the game
     
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