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How to reset/destroy the boids when changing scenes?

Discussion in 'Entity Component System' started by strongbox3d, May 2, 2019.

  1. strongbox3d

    strongbox3d

    Joined:
    May 8, 2012
    Posts:
    860
    Hello guys,

    Does anyone here knows how to reset or destroy the boids when changing scenes? I have a game where I want to use the boids sample, but when I go to a different scene the boids are still around so I can't create another with different settings in the new scene.

    If anyone know could you please help me out?

    Regards,
    Carlos