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How to render to RenderTexture using another point of view with GL command?

Discussion in 'General Graphics' started by FranFndz, Mar 13, 2019.

  1. FranFndz

    FranFndz

    Joined:
    Sep 20, 2018
    Posts:
    178
    Hello,


    Im trying to render a a mesh on a render texture using GL commands but I can't find the code to select with camera or with point of view. Is always using the default camera.

    My idea is to render some mesh with another view but not using unity camera render as is too expensive for my mobile project.