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Question How to render only particle system with the pixel perfect camera component

Discussion in 'General Graphics' started by Marvin-Krist, Oct 12, 2022.

  1. Marvin-Krist

    Marvin-Krist

    Joined:
    Sep 25, 2015
    Posts:
    14
    Hello here's my problem :

    I want to use the pixel perfect camera component to render only my particles but I can't manage to make it work.

    This is my setup :

    MainCamera :
    - Culling Mask = Everything but no FX
    - Target Display = Display 1

    FXCamera :
    - Culling Mask = Only FX
    - Target Display = Display 1
    - Pixel Perfect Camera component

    All my particles and children of particles are layered as "FX"

    With that setup I should have everything rendered in the display 1 and FX in pixel perfect right ?
    But it does not work, FX are not rendering at all, and MainCamera is in pixel perfect.

    Hope you can help me find a solution :)
    Have a nice day !
     
  2. Marvin-Krist

    Marvin-Krist

    Joined:
    Sep 25, 2015
    Posts:
    14