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how to remove mixergroups from a snapshot

Discussion in 'Audio & Video' started by laurentlavigne, Jan 16, 2017.

  1. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    5,982
    I am trying to retrofit an old project done pre 5.x and would like to use snapshot to handle various levels of ducking: full scene audio, dialogue, muted and as I tune the scene mixergroup I noticed that some other values are set wrong so I change them but now the snapshot is polluted by these changes and at runtime, player volume control get overwritten by the snapshot

    How do I remove a mixergroup or a changed variable from a snapshot, you know, like a delete keyframe?
     
  2. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    5,982
    here is how it's done:
    make parent mixe group that are only controlled by the snapshots
    then rock it like it's 1981
    Screen Shot 2017-01-15 at 8.55.12 PM.png
    alright not very modern so I logged two bugs on that:
    870847 - unable to remove snapshot pollution, even by deleting snapshot (because we can't delete the last one and + is a duplicate, not a blank copy)
    870848 - snapshot doesn't appear after creation, save project required