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Bug How to remove Google Ads - Admob from unity project completely?

Discussion in 'Editor & General Support' started by zyonneo, Jan 17, 2023.

  1. zyonneo

    zyonneo

    Joined:
    Apr 13, 2018
    Posts:
    386
    Hi I deleted Admob folder and google ads folder from the project and restarted the project.So that i could add other ad packages.What is happening is when I hit forced resolve(I need to do this for other packages) external dependency manager will add google ad libraries again in the plugins folder.When I take build the app crashes saying not added android id in google ads.I don't want external dependency manager to download files in Plugins>Android folder.How is this happening even if i removed the folders?
     
    dingaloo12 and MrGreenish like this.
  2. dingaloo12

    dingaloo12

    Joined:
    Jun 30, 2020
    Posts:
    12
    I have a similar problem where google ads is removed and it works fine in google play, but on xcode I keep getting an error saying that I can't publish because google ads wasn't properly initialized. In my unity project, there is no noticeable trace of google ads
     
  3. movepdev

    movepdev

    Joined:
    Sep 26, 2022
    Posts:
    1
    hi, I am having similar issues for my android build. iOS builds are fine. Did you happen to solve this issue?