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How to reflect camera view to oculus HMD while running other apps?

Discussion in 'VR' started by lantan9484, Jan 15, 2020.

  1. lantan9484

    lantan9484

    Joined:
    Jan 13, 2020
    Posts:
    1
    Hi, Im a Japanese student and please excuse my poor English.

    I want to reflect camera view to Oculus HMD while running other apps using Oculus Rift and Touch, according to the title.
    If I run Unity Editor while other app running, the view of camera in Unity reflect to HMD, but the control of other app (using Oculus Rift)will stop.
    I think this is maybe because Unity uses head and hand tracking, but I dont use them in my Unity project. I just want to reflect camera view of Unity(In addition, this camera is disabled head tracking)to HMD.

    Are there any good methods for this?