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How to reduce Terrain's polygon's count? To optimize performance

Discussion in 'World Building' started by seseguy, Nov 2, 2020.

  1. seseguy

    seseguy

    Joined:
    Nov 30, 2019
    Posts:
    10
    I need a small terrain 200 * 200. I create one. It looks like it has the same polygon's count as 1000 * 1000, so my small terrain just become a lot more detailed in shape.

    I've been searching for the way (terrain option) to reduce polygons count to increase performance. And can't find any. Maybe i do not understand something? Or maybe poly count doesn't really matter so it's always the same for all sizes?

    I tried to tweak "Detail Resolution" and ""Detail Resolution per patch" and it doesn't change anything. I use wireframe mode to check poly count and it's the same. Help please.
     
  2. laurentlavigne

    laurentlavigne

    Joined:
    Aug 16, 2012
    Posts:
    6,364
    pixel error