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Question How to record UnityEngine.Input in Automated QA.

Discussion in 'Testing & Automation' started by highbridge6363, Aug 16, 2022.

  1. highbridge6363

    highbridge6363

    Joined:
    Nov 6, 2019
    Posts:
    1
    I tried to record and play UnityEngine.Input using Automated QA's Recorded Playback, but it doesn't record well.
    Do you know how to solve this problem?

    version
    ・Unity 2020.3.31f1
    ・Automated QA 0.8.1-preview.2

    tried
    With reference to the document ( https://docs.unity3d.com/Packages/com.unity.automated-testing@0.8/manual/RecordedPlayback.html ),
    I tried changing the Input class to RecordableInput, but
    It didn't work for both Input and RecordableInput.

    Thank you.
     
    Last edited: Aug 18, 2022