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How to rage when your games quit before you do...

Discussion in 'General Discussion' started by Meltdown, Oct 7, 2014.

  1. Meltdown

    Meltdown

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    AndrewGrayGames and Teremo like this.
  2. JamesLeeNZ

    JamesLeeNZ

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    wowsers.
     
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  3. N1warhead

    N1warhead

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    Haha yeah I had that on my Facebook the other day, it's so funny.

    We need to find kids like that, they make us rich lol
     
  4. TylerPerry

    TylerPerry

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    IIRC this was a fake but gaming addiction is a serious problem.
     
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  5. N1warhead

    N1warhead

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    How's that a problem for people like us LOL?
    If there weren't addicts to Gaming, gaming would never thrive in today's economy.
    Yeah we might just make by, but if I want to just make by, I'll just go get a 9-5 job for 7.25 an hour lol.
     
  6. Teremo

    Teremo

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    Looks at a bit staged...

    Gaming is now an acceptable thing in society, use to be you were a weirdo if you played MMOs.

    Now people are like, oh look, I can play an MMO on my smartphone. I find co-workers playing Clash of Clans and talking about it like nothing. Now, these are not hardcore gamers, but it use to be very frowned upon and called a "geek" if you ever mentioned that you enjoyed MMOs. Heck, people would ask what the hell an MMO was.

    Gaming is now part of life and for all ages and genders.
     
    Last edited: Oct 7, 2014
  7. Teremo

    Teremo

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    Why not do both?

    Never hurts to have steady revenue income, along with health benefits and a 401k. The thing about gaming, it does not promise you that you'll be making a living for the rest of your life. Just look at Zynga, King, and Rovio, great examples of companies who managed to make it big for a few years that are now having to lay off employees due to decrease in their net income.

    Unless you can be like Activision, EA, and Ubisoft's marketing team, where you can shove the same product down tweens throats and claim it's new, then you should really think ahead every now and then.

    Edit: Or unless you sell your company to those three above for millions of dollars. Or billions if it's Facebook trying to monopolize the internet.
     
  8. N1warhead

    N1warhead

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    I believe the thing that Indie developers should go for, are the things that big companies are failing to do now days. Which could I say, is a HUGE list of things, to name off a few things (FUN, fun to me at least is a game that doesn't take 2 hours to beat and wasted 60 dollars, fun to me is a game that even if beaten in 2 hours, still stuff left to do in the game, such as, getting rewarded for finding all the secret spots in the game or something, or figuring out trivial problems before advancing to the next stage, and so on) Not just fun, but Graphics, who cares about graphics, I'd rather cut on my N64 and play GoldenEye than play COD games, yeah a lot of it probably has to be I grew up playing them games, but at the same time, that's the time in age when Companies like Activision, etc. Had employees who actually had a vision to create something that wasn't realistic, but to go far into the depths of the imagination and turn it into something remarkable, like Turok games, lol really do you see dinosaures running around with guns?

    Not even the newest Turok did that, not to mention the newest Turok completely scrapped the idea of guns they used on the older games, which completely RUINED IT.

    I mean really, I remember collecting all the pieces to the Nuke on Turok 2, I'd spend HOURS UPON HOURS finding them, then I'd redo it all over again, just because it was FUN!

    Then you got Turok 3 Shadow of Oblivion. Do you see guns in todays games that shoot out, then suck you and all the enemies up like a black hole and explode you?

    To answer that, you MIGHT see that, but it's rarely EVER done.

    Us Indies need to take advantage of the BRAIN we have, and bring back the times when games were actually FUN, not all GRAPHICS.

    if I wanted graphics, I'll go load up my Airsoft gun and go play War out in the woods, that's as close to realistic as you can get without actually killing someone lol.
     
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  9. Teremo

    Teremo

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    I'm currently addicted to Dark Souls. For some reason I never did get around to the hype of the game, once Xbox Live gave it away for free, I gave it a try, and ever since them I've been addicted to PVE and PVP; along with making builds and finding all gear and hidden spots. Dark Souls does have a nice artistic dark tone to it and they do well with the lore, the lore itself leaves many questions than answers that the user to has to fill. Not sure if this is creative genius or laziness on behalf of FROM. The game mechanics are horrid, but once you get used to them it becomes tolerable.

    Recently, Crytek was complaining about how it's real hard to "wow" gamers with just graphics. Well, the points you bring up are many valid reasons as to why.

    Then again, the new age gaming community in general is now driven mainly by "cookie cutter" games. Hence as to why yearly releases and pre-made DLC is now a norm, which sickens me to death because it seems games are now sold in parts.
     
  10. MrBrainMelter

    MrBrainMelter

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    One of the reasons Zynga / King / Rovio had early success was that they had a tech advantage. For instance, to make Angry Birds, the Rovio team made this little hack around Flash called the starling framework:

    http://gamua.com/starling/

    It wasn't very elegant, but it mostly worked ok, and most importantly, it ran fast on phones at the time. Angry Birds got in early and they established a strong brand with that stupid little bird.

    Move forward a few years and now we have Unity. Making a basic Angry Birds clone is relatively easy on Unity. And all that tech advantage they used to have is now strongly diminished.
     
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  11. Teremo

    Teremo

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    That is true, smart phone apps were taking off and many people did not have the tools to create games or easily port them.

    I think their major success comes from their target audience; many big publishers know that marketing is the biggest thing to make a game successful; even if it's the same crap they sold to you last week with a new wrapper.

    If you can make an app game that caters to all ages and the majority of ethnicities, then you might have something of the likes of a Flappy Bird or Angry Bird.
     
  12. N1warhead

    N1warhead

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    If you ask me, all it takes is a little creativity and you have your "wow" factor. The day Graphics aren't in demand anymore is the day games will become as they once were, in their golden age.

    The only other way I can see games like this working again is if a bunch of Indie companies coming together in a (Coop) - (Coopertive) and work toghether and start hiring marketing teams, and run the world by storm. Which I know wouldn't be easy, but it works, that's how all the Power Companies where I live work, they all branched into one (Coop) Firm and they manage the States power supply together as one, even though they are different companies. Thus doing so brings down power rates as well, so I would assume the same Concept would happen for Games.
     
  13. Ness

    Ness

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    This video cant be real :] The problem seems real, but the video not.
     
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  14. N1warhead

    N1warhead

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    LOL. Yeah it does seem real, but if you LOOK, there are CD's that got broke on the ground! Well, Layered DVD's as CD's dont have enough space for crappy next gen games lol.
     
  15. AndrewGrayGames

    AndrewGrayGames

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    This seems rather hilariously faked.

    But, I understand why someone would make this argumentum ad absurdum example. As good as games are, they're only a part of life, and it's important to remember that.

    Even as I make sure to do as @ShadowK suggested long ago and spend 3 hours a night on my game dev projects, and more on weekends, as well as work some actual gaming into the mix, I've also made a point of spending more time with family too. Playing, and writing games doesn't mean that the rest of the world will, or has to, grind to a halt.

    So, funny video, and for me at least a good reminder that being more moderate is a good thing. The last person I'd want to be is that random pissed-off nerd getting my nerd-rage shown on YouTube!*

    Shameless Self Plug: But that doesn't mean it's not there! You can see me get exasperated with a sidescrolling physics system and my own level design right here!
     
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