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How to put ads in your game

Discussion in 'Unity Ads' started by cgcrockett, Feb 4, 2019.

  1. cgcrockett


    Sep 11, 2018
    I'm sorry for posting this, since there is, probably a lot of these posts, but I haven't been able to find one that helps. I am using a simple code to implement ads in my game, but its not working.

    Code (CSharp):
    1. using System.Collections;
    2. using System.Collections.Generic;
    3. using UnityEngine;
    4. using UnityEngine.SceneManagement;
    5. using UnityEngine.Advertisements;
    7. public class LevelMenu : MonoBehaviour
    8. {
    9.     public void Menu()
    10.     {
    11.         SceneManager.LoadScene("Menu");
    12.     }
    14.     public void DisplayAd()
    15.     {
    16.         if (Advertisement.IsReady())
    17.         {
    18.             Advertisement.Show();
    19.         }
    20.     }
    21. }
    I have ads enabled in the editor and I have test mode on. The two functions in the code both connect to a button. When I press the button, no ads show up, so I'm wondering why. I've tried to display the ad by just pressing "K" to see if it was a problem with the button, but it still didn't work...

    [EDIT] I got it working. I needed to switch the platform to Android.
    Last edited: Feb 5, 2019