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Question How to properly set up my NPCs so they don't float when animating

Discussion in 'Editor & General Support' started by MikeRoeGames, Mar 18, 2023.

  1. MikeRoeGames

    MikeRoeGames

    Joined:
    Jul 21, 2021
    Posts:
    4
    Hay man it's been awhile. I'm having an issue with my NPCs. I'll provide a vid but this is my issue. What I want is to have my root object that moves around and controls everything including what animatins are played on my character model. The root has the animator on it. However when it plays the animations my characters are...floating and swishing arround like all there weight is on there hips and not there feet like there suppose to.When I set it up for the CHARACTER to have the animator they are firmly planted to the ground, however when the controller moves they lag behind. When the root controler was handeling the animations this did not happen, only the floatyness.At this stage do you think it would be better to move all components and child objects inside the character model? I’d prefer to have all of that under an object so I can swap out characters when I like.

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