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How to properly place a rifle weapon into the Character's hands and change pose?

Discussion in 'Editor & General Support' started by ApolloPM_legacy, May 13, 2014.

  1. ApolloPM_legacy

    ApolloPM_legacy

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  2. ApolloPM_legacy

    ApolloPM_legacy

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    This is the best community ever.
     
  3. Ness

    Ness

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    If you found an answer to you question I`d appreciate you sharing it with us, I`m also exploring this area currently ;)
     
  4. ApolloPM_legacy

    ApolloPM_legacy

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    Thanks for the reply.

    Unfortunately no. I asked this many weeks ago. No answers yet.

    My progress of my game (which is due in 5 weeks) is halted because of this small problem.
     
  5. Rodolfo-Rubens

    Rodolfo-Rubens

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    This should be posted on support...:/
     
  6. carking1996

    carking1996

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    Make the gun a child of the bipe model's hand root.
     
  7. Aurore

    Aurore

    Director of Real-Time Learning Unity Technologies

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    Moving this to support
     
  8. squared55

    squared55

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  9. drewradley

    drewradley

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    Based on the images you provided on that link, I'd say the problem is with your animation, not with Unity. What's up with his fingers?
     
  10. ApolloPM_legacy

    ApolloPM_legacy

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    The animations is made by Unity (Raw Mocap Data and Bootcamp) so there is nothing wrong with it. It is suppose to be holding a M4 with a grenade launcher thats why his fingers are positioned that way.
     
  11. ApolloPM_legacy

    ApolloPM_legacy

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    It already is, I mentioned it on the post.
     
  12. carking1996

    carking1996

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    $25904-aim.png

    There are things wrong with his fingers, definitely. I'm not sure mine can bend upwards. :p Other than that, not sure what could be causing the problem.
     
  13. drewradley

    drewradley

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    There are only three reasons I can think of for this to happen: It's not properly parented; it's being moved by a script; or the animation is messed up. If it's not the first two, it's got to be the last and judging by that picture, it is most definitely messed up. The left hand is upside-down so the fingers and bending backwards! Chances are the right hand needs to be rotated to make him hold the rifle properly. Just because an animation plays doesn't mean the positioning works for what you want.

    $aimstance.png
     
    Last edited: May 14, 2014
  14. ApolloPM_legacy

    ApolloPM_legacy

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    I really don't know what to do now. I just want my character to aim his rifle. Can anyone help me build me this from scratch?