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How to profile DX12 UWP on Xbox?

Discussion in 'Windows' started by f0ff886f, Dec 4, 2018.

  1. f0ff886f

    f0ff886f

    Joined:
    Nov 1, 2015
    Posts:
    201
    Ok, we learned that switching to DX12 unlocks a lot more performance for us. We're able to hit 60FPS on our main menu without post processing (you may laugh, but I cried a little).

    The issue arose that we can no longer connect the Unity profiler to the running instance on an Xbox since switching to DX12. Is that expected? 2017.4.15f1, Xbox updated to Nov '18 update. App is installed as a game.
     
  2. Tautvydas-Zilys

    Tautvydas-Zilys

    Unity Technologies

    Joined:
    Jul 25, 2013
    Posts:
    10,676
    That's not expected, and the graphics API should have absolutely no impact on being able to connect a profiler. Are you sure switching the graphics API caused it?