I'm trying the 4.6 beta and I have a masked ScrollRect with buttons inside. Since I prefer using Gamepad I noticed that for some reason the ScrollRect fails to jump to the currently selected object. The same happens when using keyboard. So I guess we need to do it manually and I was hoping there would be a ScrollRect.CenterOn(GameObject item) function, but there isn't. I know about ScrollRect.verticalNormalizedPosition and ScrollRect.horizontalNormalizedPosition but I'm unsure how I can take my objects position to get a usable value out of to assign it. Ideally, the selected object would be in the perfect center of the ScrollRect. A long time ago I used NGUI and it supported that, but I can't figure it out with uGUI. Does anyone know how to do it? Many thanks in advance!