Hi everyone, So here is the problem that I am stuck with, there is this enemy I am implementing having two kind of animations. 1. FBX animations (.fbx extension) involving movement of body parts with no FX. 2. Alembic animation (.abc extension) involving movement of body parts with FX. FBX animation has it's own rig and similarly ABC has its own. So in order to play all the FBX animation(s) I choose any one of the FBX rig to create the avatar and then apply that avatar to the rest of the FBX animation rig(s). So in this way I am able to play all the FBX animations on the single model using Animator Controller. In order to play alembic I need timeline to play that animation but that too on the rig associated with it. NOTE : Both FBX and ABC have there different rig hence FBX needs Animator Controller to play animations and ABC needs Timeline to play the animation. The issue I am facing right now is that I want to play both these FBX an ABC animations on the single model whereas right now I am having two different models one of FBX and other of ABC. So if anyone can help me out with the stated problem I would highly appreciate that. Thanks in advance.