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How to pin a 2d sprite to NetworkManager MLAPI

Discussion in 'Netcode for GameObjects' started by arzhanovsky, Apr 6, 2021.

  1. arzhanovsky

    arzhanovsky

    Joined:
    May 20, 2019
    Posts:
    2
    Hello. How can I assign my 2d sprite to NetworkManager MLAPI. Moreover I cannot assign it at all.Please help.Thanks
     

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  2. luke-unity

    luke-unity

    Joined:
    Sep 30, 2020
    Posts:
    306
    You first have to create a prefab with a SpriteRenderer component, assign your sprite to the sprite renderer and then assign that prefab to the NetworkManager.
     
    arzhanovsky likes this.
  3. arzhanovsky

    arzhanovsky

    Joined:
    May 20, 2019
    Posts:
    2
    Thank You very much!