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How to persist a jointed rigid body

Discussion in 'Physics' started by jeffweber, Jan 10, 2020.

  1. jeffweber

    jeffweber

    Joined:
    Dec 17, 2009
    Posts:
    616
    Is there a recommended means of fully persisting a jointed rigid body.

    Details:
    I have several RigidBody2D components connected by various XXXJoint2D components. I'm looking to allow the player to save the game and any point and then restore it at some later time.

    Has anyone done this before?