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Question How to perform a full screen blit in Single Pass Instanced rendering in XR include transparent objec

Discussion in 'Image Effects' started by forestluch, Sep 15, 2022.

  1. forestluch

    forestluch

    Joined:
    Jan 22, 2015
    Posts:
    3
    As title, I want to made an effect in VR headset based on URP.
    I found this topic and it works.

    https://docs.unity.cn/Packages/com....eatures/how-to-fullscreen-blit-in-xr-spi.html

    But it is weired because transparent object was missing,
    I changed the example
    _CameraOpaqueTexture to _MainTex
    still failed, how to fix that? thanks.

    This is the scene include transparent object...


    After color blit transparent object was disappear...