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Question How to "overwrite" Cinemachine 2D using code?

Discussion in 'Editor & General Support' started by nibovim760, Nov 28, 2023.

  1. nibovim760

    nibovim760

    Joined:
    Nov 27, 2023
    Posts:
    2
    I am working on a 2D platformer.

    I have set the Soft zone n Deadzone for my Player-character. But I am not happy with the Camera mvmt when the Player falls from a very high place and jumps up from lower place onto a higher place. But whenever after the Player fell from a high place, the camera seems to be in "displacement".

    I want the Camera to re-center onto the character after the fall or the jump, so it is like move the position of the Camera when the character is grounded.
    tutuapp Vidmate
    Can you please point me the way to solve this?
     
    Last edited: Nov 30, 2023
  2. CodeSmile

    CodeSmile

    Joined:
    Apr 10, 2014
    Posts:
    7,263
    You can change the soft zone to be more wide than high. Try playing with Cinemachine settings, pretty sure you don't need to code any of this. At most you may need to switch between two Cinemachine virtual cameras, each with different settings.