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How to notify Unity3d team about and issue in Tutorial?

Discussion in 'Community Learning & Teaching' started by lbvf50, Nov 20, 2017.

  1. lbvf50

    lbvf50

    Joined:
    Nov 12, 2017
    Posts:
    5
    Hy guys.

    I'm a quite experience developer and passing Unity Tutorials script part is most clear part for me. But I suppose for some users who are new in coding this might me huge problem.

    At the "Tic-Tac-toe tutorial #6 Wind conditions and taking turns" there is a line in tutorial, without generic function that leads to error in compiler. And I think this bring a lot of despair during tutorial passing for some newbies.





    buttonList.GetComponentInParent().interactable = false;




    but this is call without generic instruction about type, so this code fails. Need to write like this.

    buttonList.GetComponentInParent<Button>().interactable = false;


    How to notify Unity3d team to change this line in the tutorial?
    thank you
     
    Rimsha_27 likes this.