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Question How to move an object away from others with same tag by a certain amount?

Discussion in 'Physics' started by Konxovar, Jun 8, 2023.

  1. Konxovar

    Konxovar

    Joined:
    Dec 1, 2019
    Posts:
    1
    I'm trying to create a "board game" type thing in Unity 2D, and I would like each player to be visible within the same space, and the way I want to do that is by having it so when a player collides with another player, which will happen when it enters the same space, it is pushed away from the other player by a certain amount to make it visible and not completely overlap, because the players use the same sprites and are the same size.
    I've tried to do this myself, but I end up pushing both the player I want to stay and the player I want to be pushed, and I'm not sure what to do. I'm a novice, so help would be appreciated, thank you.