Hello i have 25x25 cubes at scene and i have 1000x1000 texture. I want to map this texture to that cubes. How can i make that ? I add an example picture.
By setting the tiling and offset values on the cube's material. Each cube should have tiling of 1/25, and an offset of 1/25 * index (ie. the cube that's the third from the left and the fourth from the bottom should have offset of x = 3/25 and y = 4/25). The size of the texture won't matter.