Hi there, I got everything working when I make a Test allocation, the build starts, gets allocated, stays waiting for players, they can join and play the game. But then if the server stops I can only get it working again if I make another Test Allocation. I can manually go to the Dashboard and "Start Server" but that just runs the build, it doesn't Allocate a server which means if I try to ReadyServerForPlayersAsync(); it throws an error because it hasn't been allocated. How am I supposed to Allocate servers? I assume Matchmaker handles that, but what's the alternative without Matchmaker? Thanks!