Playing with the new HDRP templates in 2020.2, I was struggling to make VFX graph particles glow. Adding Bloom to the Global Volume and cranking the Intensity to 1 just made the particles blurry. Increasing the intensity of the main light worked on the particles, but also made everything else in the scene bloom Ramping up the intensity on the HDR color of the particles helped a bit, but was not strong enough. What finally worked for me was a tip buried in the original VFX graph forum, so I wanted to repost here. Select the Output block in your VFX graph Check out the Inspector and note the huge list of settings Find "Color Mode", and check "Base Color and Emissive" Now, the intensity of the HDR color picker should have a much more dramatic effect If anyone else has tips on making particles glow, please share.