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how to make unity URP 2D block light completely and do not(create a shadow&let any light pass over)

Discussion in '2D' started by wchishunyt, Aug 26, 2021.

  1. wchishunyt

    wchishunyt

    Joined:
    May 20, 2020
    Posts:
    2
    I asked a similar question but I finally know what effect I am looking for in lighting term. I just want light

    • get completely blocked with no light pass behind obstacles
    • with soft edges
    Before I tried unity2d lighting and encounter this problem, I tried mesh but cant seems to make feathering on mesh's edge, other than the question in the title, I would like to know if there are any way to do feathering on mesh's edge too.(in last version with the mesh, the mesh is a changing view cone with stencil rendering only showing the view cone) wadd.PNG